5 days ago
Doing the Kickstarter campaign has been an education, that’s for sure. We knew it would be, but we didn’t realise just how much we’d learn. Bottom line: our story wasn’t strong enough and wasn’t shared widely enough. We want to th...
9 days ago
This Friday, start meeting folk needs: 1) dress them in clothes you made; 2) feed them when they're hungry (with food you made); 3) clean their dirty clothes; 4) clean dirty crockery (you made); 5) clean dirty folk; 6) clean dirty land; 7)...
12 days ago
This week: the beginnings of better buildings! :D
Make and teach robots to automate the world!
22 days ago
We know we really need to make a more uptodate playthrough video, but making the time to do that has been tricky - until this weekend, when we sat down with our old chum - yes, our Automate (sigh) - Greg to show him how much'd changed since...
26 days ago
Note: Pre-Pre-Pre-Alpha Version 17.1 is the most stable current version and still available for download if you don't want to take a chance with this update. Also, we have two possible downloads this week: one with the new rendering enabled...
29 days ago
Aaron and I would keep making this game forever and for nothing - assuming we were immortal and could keep our families fed, housed and clothed for all that time, too. But we aren't and we can't and, as frugal as we are, our existing financ...
34 days ago
It's been a busy week behind the scenes for us trying to secure more secure funding to develop what we have now into a fuller game. Reactions to the possibility of us using crowdfunding have been mixed but mostly positive. KickStarter is st...
41 days ago
Note: Pre-Pre-Pre-Alpha Version 15.1 is the most stable current version and still available for download if you don't want to take a chance with this update. This week's update has again been focussed on community feedback and 'quality of l...
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